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Warcraft - Orc Clans

I worked on Warcraft for 6 months as a Lead Modeler responsible for supervising the ILM Singapore model team on the Orc Clans and other characters like digi doubles horses and dwarfs. The Orc Clans were hero secondary characters that had closeups and sometimes dialogue and were seen in large numbers in multiple shots in the movie. There were four clans, with three done by the Singapore studio, with each clan consisting of male and female Orc warriors all with unique costumes and body shapes. I did some hands on texture work too for Orc children.

There was a heavy amount of shot based sculpting needed too, after these builds were complete, which Ashwin Ramamurthy lead the same team for a further 6 months while I moved onto the next project starting up, Avengers Age of Ultron, with different team members.

Some example shots of the Orc Clans. They were also involved in the big end battle but these standing shots show the details off better.

Each was unique.

Each was unique.

The orcs were built to hold up to close up shots like this.

The orcs were built to hold up to close up shots like this.

Some had interesting masks made of teeth and bones.

Some had interesting masks made of teeth and bones.

Sometimes they would have to interact with live action actors.

Most of them needed groom.

Most of them needed groom.

Male and female orcs.

Male and female orcs.

Variety of costumes.

Variety of costumes.

Orc variations.

Orc variations.

They needed to work from all angles.

They needed to work from all angles.

ILM Making of video.

ILM Making of video.