Clash of the Titans was my first leadership experience as I was asked to lead the texture team for all creatures and environments and be heavily involved with the art department to refine the look of the creatures. I was Lead Texture Artist on this project overseeing 10 artists on digi double, environment and creature work. For hands on involvement I did the Harpies creatures which were featured at the end of the movie, and these needed concept development from a loose design we received. There was also a later head re-design so this was incorporated to make the creature more grotesque. I would do the hands on textures for them on top of leadership duties and some work on the Kraken.
The Harpies were a challenge as they were textured in the days before Mari and Substance, so it was Photoshop UV based textures and single layer projections only. Oh the pain, when compared to today's workflows!
Thanks to MPC London for giving me my first opportunity to lead a team as I would go on to be a leader throughout my career, and I learnt a huge amount during this project.
Some of the main Harpy shots in the movie climax. There is a cat and mouse game between Perseus and the Harpies for control of the head of Medusa, while the Kraken emerges...