John Carter (of Mars) was at the time the largest award Cinesite had received with over 800 shots including the build of three ciities (one which walks), a fleet of Airships and several hundred props. I worked on this project for 18 months and it was my first opportunity to do a department supervisor role as Texture Supervisor, and also be involved in recruitment. On the project I supervised texturing for all Airships and props, and one of the environments (Thark Ruins). We integrated Mari into the pipeline as soon as it became available publicly and it helped hugely in dealing with the mega assets we had to produce. This project was a career highlight and capped off with an excellent wrap party, thanks to Disney.
For hands on tasks I did all the textures for the white Helium airships and part of the textures for the brown Zodanga airships a number of props contained on the decks of the ships.
The more elegant Helium Corsair airships
The Zondangan Corsair airships, more brutal in design.
A tech breakdown from Cinesite showing some breakdowns.